This forum is the place for any threads pertaining the RENDERLIghts operation, tips and tricks. Feel free to discuss anything related to 3d and Virtual reality.
 
HomeHome  FAQFAQ  SearchSearch  MemberlistMemberlist  UsergroupsUsergroups  RegisterRegister  Log inLog in  

Share | 
 

 RENDERLights Version 1.8.4 is Out !!

View previous topic View next topic Go down 
AuthorMessage
Admin
Admin


Posts : 34
Join date : 2015-05-14
Location : Helsinki Finland

PostSubject: RENDERLights Version 1.8.4 is Out !!   Thu May 14, 2015 5:39 pm


What’s new in Version 1.8

VERSION 1.8.4 PUBLISHED on 14 of May 2015


NEW FEATURES



+IFC Support improved

+ctrl-f10 starts capturing from current animation frame

+different animation frames can use different logos

+reorganization in GI panel, new “Multipliers”

+added Panorama/Coverage/Truncate top+bottom

+updated to work with new pathtracing modes, compatibility for old projects

+new pathtracing checkboxes added to rlproj, undo, anim system

+Polish Language added

+pathtracing is responsive (it does not freeze everything until frame finishes rendering)

+pathtracing is enabled by checkbox, not by selecting it from drop-down list

+esc in Oculus mode unchecks stereo (in addition to leaving fullscreen)

+faster RL startup (delayed load of matlib textures)

+videos are synchronized with animations. also during capture

+Animation / Video offset (controls the beggining of playback)

+contours and multipliers saved to rlproj, added to undo system, can be animated

+pathtracer supports panorama, selection, lens flare, fps, some stereo modes

+in oculus mode, mouse rotates camera even without pressing buttons (but only within oculus window, it has no effect whem moved outside)


GENERAL IMPROVEMENTS



+SSGI added to undo system, can be animated

+skp import does not open console (DOS consoled invisible)

+updated assimp integration

+finished work on GI / Multipliers, all of them should work equally in pathtracer, fireball, lightmaps

+clicking objects in viewport works also in panorama, some stereo modes

+”fire+path” technique added, automatically switches from “fireball” to “pathtracer” after 0.2s of inactivity

+”Saving…”, “Baking…”, “Unwrapping…”, “Rendering…” etc shows up also when tooltips are disabled

+updated OSX port

+changed link in Help/Store

+faster fireball build

+baking with the same settings might be bit slower, but quality is higher


BUG FIXES



+fixed: pathtraced clouds (looked like white rectangles)

+fixed: pathtraced objects with negative scale (were dark)

+fixed: cylinder

+fixed: pathtracing of 100% transparent parts in alpha maps

+fixed: “Transparency / 1-bit / threshold” did not work as documented

+fixed: saving rlproj was breaking c@pture

+fixed: “Recording…” was not centered

+fixed: ghost arrows were displayed when looking in opposite direction

+fixed: baking interior scenes created bright spots on the floor

+bugfixing assimp-cinema4d-ifc and integrating it to Windows RL
Back to top Go down
View user profile http://renderlights.forum.com.bz
 
RENDERLights Version 1.8.4 is Out !!
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» [ANSWERED] What version of Windows 8.1?
» Selenium is not identifying iframes
» Only VoipAxis Offer letest version Of Voipswitch with all
» Selenium RC with Google Chrome on Windows server 2008
» Latest Version of VOS3000 for traffic Termination and Resell

Permissions in this forum:You cannot reply to topics in this forum
RENDERLights :: RENDERLights :: News-
Jump to: